/******************************************************************************//* mud_API.js custom API by mud(tm)                                           *//* ========================================================================== *//* version 1.0.1 04/11/2005                                                   *//* based on DHTMLAPI by danny goodman                                         *//******************************************************************************//* IMPORTANT!!! IMPORTANT!!! IMPORTANT!!! IMPORTANT!!!                        *//* must initialize initDHTMLAPI() at window.onload                            *//******************************************************************************/// Global variablesvar isCSS, isW3C, isIE4, isNN4, isSafari, isMac, isIEMac;// initialize upon load to let all browsers establish content objectsfunction initDHTMLAPI() {    if (document.images) {        isCSS = (document.body && document.body.style) ? true : false;        isW3C = (isCSS && document.getElementById) ? true : false;        isIE4 = (isCSS && document.all) ? true : false;        isNN4 = (document.layers) ? true : false;        isIE6CSS = (document.compatMode && document.compatMode.indexOf("CSS1") >= 0) ? true : false;	}	if (navigator.platform.indexOf("Mac") > -1)	isMac = true;	if (isMac && (navigator.appName.indexOf("Microsoft") > -1)) isIEMac = true;	// assume this is true for safari	if (navigator.vendor == "Apple Computer, Inc.") {		isSafari = true;	}}// Seek nested NN4 layer from string namefunction seekLayer(doc, name) {    var theObj;    for (var i = 0; i < doc.layers.length; i++) {        if (doc.layers[i].name == name) {            theObj = doc.layers[i];            break;        }        // dive into nested layers if necessary        if (doc.layers[i].document.layers.length > 0) {            theObj = seekLayer(document.layers[i].document, name);        }    }    return theObj;}// Convert object name string or object reference// into a valid element object referencefunction getRawObject(obj) {    var theObj;    if (typeof obj == "string") {        if (isW3C) {            theObj = document.getElementById(obj);        } else if (isIE4) {            theObj = document.all(obj);        } else if (isNN4) {            theObj = seekLayer(document, obj);        }    } else {        // pass through object reference        theObj = obj;    }    return theObj;}// Convert object name string or object reference// into a valid style (or NN4 layer) referencefunction getObject(obj) {    var theObj = getRawObject(obj);    if (theObj && isCSS) {        theObj = theObj.style;    }    return theObj;}// Position an object at a specific pixel coordinatefunction shiftTo(obj, x, y) {    var theObj = getObject(obj);    if (theObj) {        if (isCSS) {            // equalize incorrect numeric value type            var units = (typeof theObj.left == "string") ? "px" : 0             theObj.left = x + units;            theObj.top = y + units;        } else if (isNN4) {            theObj.moveTo(x,y)        }    }}// Move an object by x and/or y pixelsfunction shiftBy(obj, deltaX, deltaY) {    var theObj = getObject(obj);    if (theObj) {        if (isCSS) {            // equalize incorrect numeric value type            var units = (typeof theObj.left == "string") ? "px" : 0             theObj.left = getObjectLeft(obj) + deltaX + units;            theObj.top = getObjectTop(obj) + deltaY + units;        } else if (isNN4) {            theObj.moveBy(deltaX, deltaY);        }    }}// Set the z-order of an objectfunction setZIndex(obj, zOrder) {    var theObj = getObject(obj);    if (theObj) {        theObj.zIndex = zOrder;    }}// Set the background color of an objectfunction setBGColor(obj, color) {    var theObj = getObject(obj);    if (theObj) {        if (isNN4) {            theObj.bgColor = color;        } else if (isCSS) {            theObj.backgroundColor = color;        }    }}// Set the visibility of an object to visiblefunction show(obj) {    var theObj = getObject(obj);    if (theObj) {        theObj.visibility = "visible";    }}// Set the visibility of an object to hiddenfunction hide(obj) {    var theObj = getObject(obj);    if (theObj) {        theObj.visibility = "hidden";    }}// Retrieve the x coordinate of a positionable objectfunction getObjectLeft(obj) {    var elem = getRawObject(obj);    var result = 0;    // safari hack    if (document.defaultView && document.defaultView.getComputedStyle) {        var style = document.defaultView;        var cssDecl = style.getComputedStyle(elem, "");        result = cssDecl.getPropertyValue("left");    }    else if (isSafari) {    	result = elem.offsetLeft;    }    else if (elem.currentStyle) {        result = elem.currentStyle.left;    } else if (elem.style) {        result = elem.style.left;    } else if (isNN4) {        result = elem.left;    }    return parseInt(result);}// Retrieve the y coordinate of a positionable objectfunction getObjectTop(obj) {    var elem = getRawObject(obj);    var result = 0;    if (document.defaultView && document.defaultView.getComputedStyle) {        var style = document.defaultView;        var cssDecl = style.getComputedStyle(elem, "");        result = cssDecl.getPropertyValue("top");    }    else if (isSafari) {    	result = elem.offsetTop;    }    else if (elem.currentStyle) {        result = elem.currentStyle.top;    } else if (elem.style) {        result = elem.style.top;    } else if (isNN4) {        result = elem.top;    }    return parseInt(result);}// Retrieve the rendered width of an elementfunction getObjectWidth(obj) {    var elem = getRawObject(obj);    var result = 0;    if (elem.offsetWidth) {        result = elem.offsetWidth;    } else if (elem.clip && elem.clip.width) {        result = elem.clip.width;    } else if (elem.style && elem.style.pixelWidth) {        result = elem.style.pixelWidth;    }    return parseInt(result);}// Retrieve the rendered height of an elementfunction getObjectHeight(obj) {    var elem = getRawObject(obj);    var result = 0;    if (elem.offsetHeight) {        result = elem.offsetHeight;    } else if (elem.clip && elem.clip.height) {        result = elem.clip.height;    } else if (elem.style && elem.style.pixelHeight) {        result = elem.style.pixelHeight;    }    return parseInt(result);}// Return the available content width space in browser windowfunction getInsideWindowWidth() {    if (window.innerWidth) {        return window.innerWidth;    } else if (isIE6CSS) {        // measure the html element's clientWidth        return document.body.parentElement.clientWidth    } else if (document.body && document.body.clientWidth) {        return document.body.clientWidth;    }    return 0;}// Return the available content height space in browser windowfunction getInsideWindowHeight() {    if (window.innerHeight) {        return window.innerHeight;    } else if (isIE6CSS) {        // measure the html element's clientHeight        return document.body.parentElement.clientHeight    } else if (document.body && document.body.clientHeight) {        return document.body.clientHeight;    }    return 0;}function setDisplay(id) {	var obj = getObject(id);	obj.display = "block";}function unsetDisplay(id) {	var obj = getObject(id);	obj.display = "none";}// grab objects by html tag namefunction getTagObject(obj) {	var mudObj;	if (isW3C) {		mudObj = document.getElementsByTagName(obj);	}	else if (isIE4) {		mudObj = document.all(obj);	}	else if (isNN4) {		mudObj = obj;	}	return mudObj;}// blur out those annoying blue boxes around linksfunction mudBlur() {	var selections = getTagObject('select');	for( i = 0; i < selections.length; i++ ) {		selections[i].onfocus = function() { this.blur() };	}	var anchors = getTagObject('a');	for( i = 0; i < anchors.length; i++ ) {		anchors[i].onfocus = function() { this.blur() };	}	var cbox = getTagObject('input');	for( i = 0; i < cbox.length; i++ ) {		if ((cbox[i].type == 'checkbox') || (cbox[i].type == 'radio') || (cbox[i].type == 'submit') || (cbox[i].type == 'reset')) {			cbox[i].onfocus = function() { this.blur() };		}	}}// open windowsfunction mudOpenWin(URL, width, height, windowName) {	var winFeatures = "height=" + height + ",width=" + width + ",resizable=no,toolbar=no,scrollbars=no";	window.open(URL, windowName, winFeatures);}// scroll divsvar timerID = null;function mudScroll(layer, direction, speed) {	if (timerID) window.clearTimeout(timerID);	var obj = getObject(layer);	var wrapperheight = getObjectHeight(layer + "-wrapper");	var height = getObjectHeight(layer);	var topLimit = height - wrapperheight;	if (topLimit > 0) {		if (direction == "down") {			var top = getObjectTop(layer) - speed;			if (top < -topLimit) obj.top = -topLimit + "px";			else obj.top = top + "px";		}		else if (direction == "up") {			var top = getObjectTop(layer) + speed;			if (top > 0) obj.top = 0 + "px";			else obj.top = top + "px";		}		else if (direction == "top") {			obj.top = "0px";		}		timerID = window.setTimeout("mudScroll('" + layer + "', '" + direction + "'," + (speed+0.1) + ")", 10);	}}function mudScrollStop() {	window.clearTimeout(timerID);	timerID = null;}function changeClass(obj, c) {	getRawObject(obj).className = c;}